unfortunately my family didn’t support my gaming habits really until much later, and I couldn’t afford a computer, or console systems until they were generally 5 years old+ (minus the atari, which wasn’t actually for me, which is why I had it). now bear in mind that I’ve been a gamer since I was like 4 years old playing on the atari (born in 1983, while that’s possibly atari age, most people my age weren’t “hardcore gamers” at such a young age). I watched the video and thought “gee, while that looks hard, I’d love to try it”. Also cool abstract graphics and music.Hey guys, there was a post on these forums recently about “hardest boss ever”, and someone posted a youtube link of some japanese arcade game named something something futuri… skip to the 3rd last and 2nd last paragraphs if you have no patience, otherwise feel free to read on…last isn’t as important Actually, if you want to "train" yourself on bullet-hell tactics, I highly recommend rRootage by Kenta Cho, which has settings that mimic 4 other shooters (including Giga Wing and Ikaruga settings) and basically just sends boss after boss at you. Which reminds me: Star Soldier: Vanishing Earth for Nintendo 64 is a surprisingly good game in keeping with the point above, it offers a "Rolling" button that lets you pass through bullets for a quarter of a second. I know of a couple that offer a barrier or dodge button that renders you indestructible for a split-second but must charge between uses. Most bullet-hell-type games do not have a full-size hitbox on the player it is usually an extremely small dot somewhere in the center of your player sprite.Some games are nice and show the dot, while others hide it. Jdredalert wrote:A noob question from someone that never played shmups: how you're supposed to evade something like this? And how many shots you can take before you're dead? Let's be bad together and improve together! I'm really bad at these, and odds are you probably are too. Now, let's egg each other on into higher scores and 1CCing shit! Not really the same thing, but it's worth pointing out, right? Shoot the oni until it dies. There's also Doommaku, a small birthday present TerminusEst13 made for Kurashiki. Caress my soul with your stories of weaving through tornadoes of steaming hot plasma.ĭIDN'T SOMEBODY WHO POSTS HERE MAKE SOME GAMES LIKE THISĪlterworldruler does! Xenohell is on Steam and Xenodyne R is in development and on Greenlight. There are probably other games that you have very strong opinions about. The Touhou Project 14: Double Dealing Character (DRM-Free, Untranslated) Summer Carnival '92 RECCA for 3DS Virtual Console Here are some games I've either played and liked, or heard good things about from people I trust to not tell me lies in hope that I'm fooled into recommending crap in a big effortpost, so that they can point and go "Ha! I convinced that guy to recommend horse turds to a dude! Laugh at his haircut!"Ĭrimson Clover WORLD IGNITION ( GOG ver.) WHERE CAN I LEGALLY ATTAIN THESE THINGS WITHOUT SPENDING SEVENTEEN THOUSAND DOLLARS ON SHIPPING THEM ACROSS THE GODDAMN PLANET MY WILL IS STRONG, MY CAUSE IS JUST, MY HITBOX IS ONE PIXEL LARGE AND MY SPACESHIP IS CONFUSINGLY KAWAII. I AM SCARED OF LASERS AND WISH TO BE WEANED FROM MY FEAR. And the end results are typically beautifully addictive arcade romps of a genre that, paradoxically, seems to be becoming rarer and rarer in this day and age while simultaneously becoming more and more visible and available outside of Japan. As a result, the clouds of enemy fire have grown denser, the scoring systems more detailed, and the ships more prone to screaming in high-pitched Japanese when they explode. Over the years, shmups have grown, evolved and mutated, partially to try and grab the attention of the rapidly decreasing arcade audience, partially under the influence of indies that typically sell their wares at comic book conventions. If you've played Gradius, R-Type or that kind of thing, you know what I'm talking about. Shmups are weird) shooting the crap out of things, collecting powerups and score items and generally laying waste to all you see while not getting hit. They're 2D auto-scrolling games where you pilot a ship (well, a "ship" - it might be a small child in a frilly dress. WHAT ARE THESE SHMUPS YOU SPEAK OF? I ONLY PLAY VIDEOGAMES WHERE RUSSIAN CHILDREN BRAG ABOUT SLEEPING WITH MY ENTIRE EXTENDED FAMILY Other cool arcade-y shooty-games are welcome here too, it's not all bullet hell hilarity. Or the STG, if you want to be all weird about it. Oh no! You expected another boring "WHAT IS YOUR FAVORITE X" thread! But instead you got hit in the face with a million bullets at once.
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